Animation Playground
Experimental project exploring advanced Flutter animations and micro-interactions for enhanced UX.

Role
R&D Developer
Timeline
Personal Project - 2024
Tech Stack
Project Overview
Challenges & Solutions
Key engineering problems I solved during this project.
60fps Performance
Optimized paint calls with cached Paint objects and RepaintBoundary for smooth 60fps animations.
Physics-based Motion
Implemented spring animations and velocity-based gestures for natural-feeling interactions.
Complex Transitions
Built custom page transitions using Hero animations with morphing effects.
Accessibility
Added reduce-motion support that gracefully degrades animations for users who prefer less motion.
Outcome
This playground has become a personal reference library for advanced animations, with several components being reused across production projects to enhance user experience.
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